Krowh Big

THE KROWH

Forgotten Guardians

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Society

Tribes

Way of Life

Raiders and Herders

Reputation
Superstitious, Driven, Aggressive

Survivors

30,000

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The Tribes of the Krowh have lived on the islands of Azuhl since the First Days. Scholars suppose that this martial and proud race once served the Ancients as Warriors and Guardians.

ROSTER

KHA'AL

THE DESTROYER
Kha’al grew up as a slave child in the undercity of Norngaard and gained a notorious reputation as a gang leader and gladiator.
Kha'al the Destroyer | Krowh Hero
Dugpa the Seer | Krowh Hero

DUGPA

THE SEER
Dugpa’s great compassion for killed animals tempted her to seek contact with their souls. And she met something very much older and more powerful.
Tribesmen | Krowh Unit

TRIBESMEN

BASIC WARRIOR
Yellow Die | Uprising Curse of the Last Emperor

1

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Archers | Krowh Unit

BOWMEN

BASIC ARCHER
White Die | Uprising Curse of the Last Emperor

2

Salt Resource Icon
Wargriders | Krowh Unit

WARGS

ELITE RIDER
Red Die | Uprising Curse of the Last Emperor

3

Salt Resource Icon

2

Food Resource Icon
Trolls | Krowh Unit

TROLLS

ELITE WARRIOR
Black Die | Uprising Curse of the Last Emperor

2

Salt Resource Icon

5

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HISTORY
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The tribes of the Krowh have lived on the islands of Azuhl since the First Days. Scholars suppose that this martial and proud race once served the ancients as warriors and guardians. It is said that some Krowh tribes still live in the ruins of that enigmatic civilization and defend it with fervor against any intruder.

The iron fist of the Drakoreans forced the Krowh into the outskirts of Azuhl and almost completely broke their power. Isolated raids and looting were merely a nuisance.

The Curse hit the weakened tribes hard. Stone buildings were foreign to the warriors and herders. They either starved to death, or tried to flee with their flocks in utter desperation across the frozen seas to the east.

The surviving Krowh realized that the only chance for survival in this new world was a unification of their remaining forces. Still full of mistrust, the chieftains gathered for the first time in the history of the Krowh to decide who would guide them through these dark times.